<args format="1.0">
<shaderType>
<tag value="pattern"/>
</shaderType>
<help>
Looks for a user attribute with a value 0 to 1. Uses threshold to return 0 OR 1.
</help>
<param name="attrname" label="Attribute Name" type="string" default="probability" input="False" widget="default"/>
<param name="threshold" label="Presence Threshold" type="float" default="1" input="True" min="0" max="1" widget="default"/>
<output name="resultMask" tag="float|pattern"/>
<output name="resultF" tag="float|pattern"/>
<rfmdata nodeid="1053510" classification="rendernode/RenderMan/pattern"/>
</args>