<args format="1.0"> <shaderType> <tag value="pattern"/> </shaderType> <help> Looks for a user attribute with a value 0 to 1. Uses threshold to return 0 OR 1. </help> <param name="attrname" label="Attribute Name" type="string" default="probability" input="False" widget="default"/> <param name="threshold" label="Presence Threshold" type="float" default="1" input="True" min="0" max="1" widget="default"/> <output name="resultMask" tag="float|pattern"/> <output name="resultF" tag="float|pattern"/> <rfmdata nodeid="1053510" classification="rendernode/RenderMan/pattern"/> </args>