float $V; rebuildCurve -rt 0 curve1; int $spans = `getAttr "curve1.spans"`; for($n = 0.0; $n < 1.0; $n += 0.05) { $V = $n * $spans; $P = `pointOnCurve -pr $V curve1`; print $P; print "\n"; sphere -r 0.1; move ($P[0]) ($P[1]) ($P[2]); }