RfM
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Introduction
This tutorial presents three scripts that implement an interface that enables rib
archives to be used in one of three ways. Either an archive rib that is specified in the UI
can be used,
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Step 1 - Install the Scripts
It is assumed the reader has followed the recommendations on customizing
RenderMan for Maya presented in the tutorial,
"RfM: Customizing".
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Step 2 - Using the Scripts
Launch Maya and check the RenderMan_for_Maya plugin is loaded. |
© 2002- Malcolm Kesson. All rights reserved.