When the RenderMan for Maya (RfM) plugin is loaded by Maya it establishes its
internal state based on the factory settings it finds in,
If the user's Maya.env file sets the
variable to a users directory, such as,
customized copies of RenderMan_for_Maya.ini and RMS.ini, stored in RfM_ini
(the name is arbitary), will override the factory settings.
A further level of customization, on a project-by-project basis, is possible
by saving a file named
RMSworkspace.ws in the current Maya project directory.
For example, suppose the default use of RenderMan Look Files (RLF) and RIB-in-zip
need to be deactivated for a project the
RMSworkspace.ws file should have
the following lines of text,
SetPref DisableCacheInZip 1
SetPref DisableRifShaderAttachment 1
© 2002- Malcolm Kesson. All rights reserved.