AttributeBegin
Rotate 0 0 1 0 # oribital
Rotate -40 1 0 0 # elevation
Translate 0 0 8 # dolly
Scale 2 1 2
Attribute "visibility" "int indirect" [0] "int transmission" [0]
Attribute "visibility" "int camera" [0]
Rotate 180 0 1 0 # do not change
Light "PxrRectLight" "PxrRectLightShape1"
"float exposure" [6]
"color lightColor" [1 1 1]
"float coneAngle" [90]
"int enableShadows" [1]
"color shadowColor" [0 0 0]
AttributeEnd
AttributeBegin
Rotate 120 0 1 0 # oribital
Rotate -60 1 0 0 # elevation
Translate 0 0 8 # dolly
Scale 2 1 2
Attribute "visibility" "int indirect" [0] "int transmission" [0]
Attribute "visibility" "int camera" [0]
Rotate 180 0 1 0 # do not change
Light "PxrRectLight" "PxrRectLightShape2"
"float exposure" [6]
"color lightColor" [1 1 1]
"float coneAngle" [90]
"int enableShadows" [1]
"color shadowColor" [0 0 0]
AttributeEnd
AttributeBegin
Rotate -90 0 1 0 # oribital
Rotate -30 1 0 0 # elevation
Translate 0 0 8 # dolly
Scale 2 1 2
Attribute "visibility" "int indirect" [0] "int transmission" [0]
Attribute "visibility" "int camera" [0]
Rotate 180 0 1 0 # do not change
Light "PxrRectLight" "PxrRectLightShape3"
"float exposure" [5]
"color lightColor" [1 1 1]
"float coneAngle" [90]
"int enableShadows" [1]
"color shadowColor" [0 0 0]
AttributeEnd