OSL
Scanning Electron Microscope Imagery





Examples of Geometric Objects


Examples of Cellular Objects


Examples of "Creature" Objects



Introduction

Images recorded by scanning electron microscopes (SEM) have a strange out-of-this-world visual appearance. For your second assignment you are to render an animation a model that will be rendered as if it were produced by electron microscopy. Your model should be based on one or more actual SEM images and can be either geometric, cellular or creature in origin.

Because SEM images are not made with light you will make use of Pixar's PxrOcclusion integrator rather than regular PxrPathTracer integrator - hence it will not be necessary to create a lighting rig. Other than using the PxrSurface material and the PxrDisplace PxrPrimvar nodes we will try to avoid using any other Pixar nodes. Instead, all downstream nodes should be created using the custom shaders that you will write with Sony's Open Shading Language (OSL).


What is Expected

Carefully follow these specifications.

  • The animation must be at least 250 frames and be no smaller than HD720.
  • The animation can be a full, or partial turntable, of a static model(s), or
          the animation can show the model(s) changing shape.
  • The assignment must be presented as a technical breakdown that provides
          information about your process as well as links to your
          OSL code.