These images show the results of using the Open Shading Language (OSL) to write a variety of shaders for use with RenderMan for Maya.



Shader_Name

Used in a Shading Network

OSL Code

			
			

Shader_Name

Used in a Shading Network

OSL Code

			
			

Shader_Name

Used in a Shading Network

OSL Code

			
			

Final Thoughts


Your self evaluation goes here.