Python
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Introduction
This page describes the requirements for the completion of the second part of
the "Sierpinski" assignment. The cloud of points shown above form a fractal
called
a Sierpinski gasket.
You are to implement the following algorithm to generate
an arbitary number of points (or other geometry such as spheres) to create
a Sierpinski gasket.
Algorithm
1 set four points that define the vertices of a tetrahedron, |
Graphics
You are to extend the functionality of your script so that it generates an
archive rib file containing a Pixar RenderMan Points primitive that, when referenced
by Maya, will render a Sierpinski gasket.
Creative Challenge
After you have rendered a "standard" representation of a Sierpinski gasket you should
modify your script so that you can experiment with the Sierpinski algorithm. For example,
the procedure named |
Chao Luo (Vsrx705 Fall 2014) |
Using values based on the use of
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Jared Broddle (Tech312 Winter 2013) |
Technical BreakdownCollect your rendered images/animation and the edited versions of your script(s) and present what you have developed as a technical breakdown. |