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			Introduction
			
			You are to write a python script that will place an interesting 3D 
			group of surfaces in a Maya scene. 
			 
			
			
			Your python script(s) will implement one or more procedures. Each procedure
			will be responsible for generating part of the matrix. The procedures MUST 
			accept inputs so that the position and/or scale and/or orientation 
			of the surfaces they create can controlled.
			 
			 
			The size, the number of shapes (elements) in the matrix as well as the shape of
			the matrix itself is left to your discretion.
			 
			 
			The main point to consider is that the matrix should present an interesting
			configuration of shapes. Aesthetics are far more important than 
			complexity, therefore, pay particular attention: 
			    - collecting photographs of inspirational images,  
			    - the principles of 
			3D composition, 
			    -
			2D composition,  
			    - shading and lighting.
			 
			All images MUST be rendered using Pixar's RenderMan 
			for Maya.
			 
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