Python Particles - RenderMan & Maya |
Introduction
This challenge will enable you to explore several basic concepts of python programming: RenderMan ParticlesTo successfully complete this part of the challenge you will write two python scripts. The first script will contain at least 5 procedures. Each procedure will produce a list of 3D points that describe of the positions of an arbitary number of "particles" that form a specific shape. For example, the following python script implements a procedure called cubic().
#------------------------- gen_points.py --------------------
import random
import math
def cubic(num_points, side):
data = []
count = 0
half_side = side/2
while count < num_points:
x = random.uniform(-half_side, half_side)
y = random.uniform(-half_side, half_side)
z = random.uniform(-half_side, half_side)
data.append( (x,y,z) )
count += 1
return data
#------------------------------------------------------------
You are expected to implement the following procedures, spherical(num_points, radius)
cylindrical(num_points, radius, height)
box(num_points, width, length, height)
cone(num_points, radius, height)
The second python script will use the first script to generate particle positions that will be written to a rib file. An example implementation is shown next. |
#---------------------- rib_particles.py --------------------
import gen_points
def writeCubic(rib_path, num_particles, side, particle_width):
data = gen_points.cubic(num_particles, side)
half_side = side/2
rib_out = open(rib_path, 'w')
# Maya will use the bounding box dimensions to
# represent the particles as a simple box.
# minX, minY, minZ, maxX, maxY, maxZ
rib_out.write('##bbox: %s %s %s %s %s %s \n' % (-half_side,-half_side,-half_side, half_side,half_side,half_side))
rib_out.write('Points "P" [\n')
for x,y,z in data:
rib_out.write('%1.3f %1.3f %1.3f\n' % (x,y,z))
rib_out.write('] "constantwidth" [%1.3f]\n' % particle_width)
rib_out.close()
#------------------------------------------------------------
|
|
A pre-baked rib file that describes a very simple collection of particles would look as follows. The rib files that you will produce may define many thousands of particles. ##bbox: -3 -3 -3 3 3 3 Points "P" [ -0.752 2.126 0.999 -0.027 2.452 -0.492 0.333 -2.494 -0.612 ] "constantwidth" [0.050] How pre-baked rib files are used in Maya will be demonstrated during our zoom sessions. You are expected to add following 4 procedures to the rib_particles.py script, writeSpherical(rib_path, num_points, radius, particle_width)
writeCylindrical(rib_path, num_points, radius, height, particle_width)
writeBox(rib_path, num_points, width, length, height, particle_width)
writeCone(rib_path, num_points, radius, height, particle_width)
|
Maya ParticlesTo successfully complete this part of the challenge you will write only one python script. For example, the next code snippet implements a procedure called cubicCloud().
#-------------------- maya_particles.py -----------------------
import maya.cmds as cmds
import gen_points
def cubicCloud(num_particles, side):
# Use the gen_points module to create a list of points
data = gen_points.cubic(num_particles, side)
# Use Maya's python command to add the cubic particle
# cloud to the viewport. Capture and return the name of
# the particle system.
return cmds.particle(p=data)[0]
#------------------------------------------------------------
You are expected to implement and add following procedures to the maya_particles script, sphericalCloud(num_points, radius)
cylindricalCloud(num_points, radius, height)
boxCloud(num_points, width, length, height)
conicalCloud(num_points, radius, height)
How the procedures implemented by your maya_particles script are used in Maya will be demonstrated during our zoom sessions. |
What is Expected?
The technical breakdown on your web page should show the following.
|
GradingThe following categories will be used for grading your work. |
|