Whats New - Version 6.9.3

June 20 2015


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New RMS Shaders

This version includes the source code of RMSDisplacement, RMSEnvLight and RMSGeoAreaLight shaders. They can be found in the Templates->SL menu. If you already have these shaders in your custom shaders directory you should delete them. This will force Cutter to compile new versions of those shaders when thek,
    Rman Tool->Docs->Beauty Pass->RIS Shading
menu is used to generate a rib file.

The version of RMSEnvLight.sl that is packaged with Cutter has been modified so that it's "lightcolor" and "envtint" parameters can be procedurally controlled by RIS Patterns.











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