RifPlugin
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IntroductionThe plugins presented in the Mesh2Blobby and Blobby2Volume tutorials are used in this tutorial to show how several rifplugins can alter the appearance of the geometry in a scene. The Maya scene shown below consists of two polymesh Soccer Balls, one of which has been assigned the RenderMan "Subdiv Scheme", and a sub divided poly cube. |
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Using RfMAdd the rifs to the list maintained by the Ri Filters panel. The order in which the rifs are specified determines the order in which they will be applied.
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Using Cutter
To test multiple rifs using Cutter's Rif Tool, first generate a beauty pass rib using
RfM or Houdini. However, when generating a rib with RfM make sure the,
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© 2002- Malcolm Kesson. All rights reserved.