<args format="1.0">
<shaderType>
<tag value="pattern"/>
</shaderType>
<help>
A trivial example of a UI for a pattern node.
</help>
<param name="rgb_connectable" label="Color" type="color" default="1 1 0" connectable="True" widget="color">
<tags>
<tag value="color"/>
</tags>
</param>
<param name="s_cutoff" label="S Cutoff" type="float" default="0.35" connectable="True" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
<output name="resultRGB">
<tags>
<tag value="color"/>
</tags>
</output>
<rfmdata nodeid="1" classification="rendernode/RenderMan/pattern"/>
</args>