<args format="1.0">
    <shaderType>
        <tag value="pattern"/>
    </shaderType>
    <help>
        A trivial example of a UI for a pattern node.
    </help>
    
    <param name="rgb_connectable" label="Color" type="color" default="1 1 0" connectable="True" widget="color">
        <tags>
            <tag value="color"/>
        </tags>
    </param>
    <param name="s_cutoff" label="S Cutoff" type="float" default="0.35" connectable="True" widget="default">
        <tags>
            <tag value="float"/>
        </tags>
    </param>
    <output name="resultRGB">
        <tags>
            <tag value="color"/>
        </tags>
    </output>
    <rfmdata nodeid="1" classification="rendernode/RenderMan/pattern"/>
</args>