<!--
Author: Malcolm Kesson
Date: 1st Oct 2015
-->
<args format="1.0">
<shaderType>
<tag value="pattern"/>
</shaderType>
<help>
Applies color to the "faces" that face in the +x,-x, +y,-y and +z,-z directions.
</help>
<page name="Edge" open="True">
<param name="xcolor" label="X Color" type="color" default="1 0.6 0.6" connectable="True" widget="color">
<tags>
<tag value="color"/>
</tags>
</param>
<param name="ycolor" label="Y Color" type="color" default="0.6 1 0.6" connectable="True" widget="color">
<tags>
<tag value="color"/>
</tags>
</param>
<param name="zcolor" label="Z Color" type="color" default="0.6 0.6 1" connectable="True" widget="color">
<tags>
<tag value="color"/>
</tags>
</param>
<param name="coord_name" label="CoordSys Name" type="string" default="object" connectable="False" widget="default">
<tags>
<tag value="string"/>
</tags>
</param>
</page>
<page name="Base" open="True">
<param name="base_color" label="Color" type="color" default="1 1 1" connectable="True" widget="color">
<tags>
<tag value="color"/>
</tags>
</param>
<param name="base_amount" label="Amount" type="float" default="1" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
</page>
<output name="resultRGB">
<tags>
<tag value="color"/>
</tags>
</output>
<rfmdata nodeid="3" classification="rendernode/RenderMan/pattern"/>
</args>