<!--
Author: Malcolm Kesson
Date:   1st Oct 2015
-->
<args format="1.0">
    <shaderType>
        <tag value="pattern"/>
    </shaderType>
    <help>
        Applies color to the "faces" that face in the +x,-x, +y,-y and +z,-z directions.
    </help>
    
    <page name="Edge" open="True">
        <param name="xcolor" label="X Color" type="color" default="1 0.6 0.6" connectable="True" widget="color">
            <tags>
                <tag value="color"/>
            </tags>
        </param>
        <param name="ycolor" label="Y Color" type="color" default="0.6 1 0.6" connectable="True" widget="color">
            <tags>
                <tag value="color"/>
            </tags>
        </param>
        <param name="zcolor" label="Z Color" type="color" default="0.6 0.6 1" connectable="True" widget="color">
            <tags>
                <tag value="color"/>
            </tags>
        </param>
        <param name="coord_name" label="CoordSys Name" type="string" default="object" connectable="False" widget="default">
            <tags>
                <tag value="string"/>
            </tags>
        </param>
    </page>
    <page name="Base" open="True">
        <param name="base_color" label="Color" type="color" default="1 1 1" connectable="True" widget="color">
            <tags>
                <tag value="color"/>
            </tags>
        </param>
        <param name="base_amount" label="Amount" type="float" default="1" connectable="True" min="0" max="1" widget="default">
            <tags>
                <tag value="float"/>
            </tags>
        </param>
    </page>
    <output name="resultRGB">
        <tags>
            <tag value="color"/>
        </tags>
    </output>
    <rfmdata nodeid="3" classification="rendernode/RenderMan/pattern"/>
</args>