<args format="1.0">
<shaderType>
<tag value="pattern"/>
</shaderType>
<page name="Ridges" open="True">
<param name="cup_height" label="Cup Height" type="float" default="1.5" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
<param name="freq" label="Number of Ridges" type="int" default="30" connectable="True" min="0" max="50" widget="default">
<tags>
<tag value="int"/>
</tags>
</param>
<param name="atten_upper" label="Ridge Max" type="float" default="0.2" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
<param name="atten_lower" label="Ridge Min" type="float" default="0.05" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
<param name="atten_ridges" label="Attenuate Ridges" type="int" default="0" connectable="False" widget="checkBox">
<tags>
<tag value="int"/>
</tags>
</param>
<param name="ridge_sharpness" label="Ridge Sharpness" type="float" default="0" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
<param name="ridge_distort" label="Ridge Distortion" type="float" default="0" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
<param name="ridge_distort_scale" label="Distortion Scale" type="float" default="0" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
</page>
<page name="Mask" open="False">
<param name="mask_amp" label="Mask Amplitude" type="float" default="0.25" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
<param name="mask_offset" label="Mask Vertical Offset" type="float" default="0.75" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
<param name="mask_invert" label="Invert Mask" type="int" default="0" connectable="False" widget="checkBox">
<tags>
<tag value="int"/>
</tags>
</param>
<param name="mask_gain" label="Mask Brightness" type="float" default="1.0" connectable="True" min="0" max="1" widget="default">
<tags>
<tag value="float"/>
</tags>
</param>
</page>
<output name="ridgesF">
<tags>
<tag value="float"/>
</tags>
</output>
<output name="maskF">
<tags>
<tag value="float"/>
</tags>
</output>
<rfmdata nodeid="4" classification="rendernode/RenderMan/pattern"/>
</args>