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Introduction
When the RenderMan for Maya (RfM) plugin is loaded by Maya it establishes its
internal state based on the factory settings it finds in,
$RMSTREE/etc/RenderMan_for_Maya.ini and,
$RMSTREE/etc/RMS.ini
If the user's Maya.env file sets the RMS_SCRIPT_PATHS environment
variable to a users directory, such as,
RMS_SCRIPT_PATHS=/Users/malcolm/Documents/maya/projects/RfM_ini
customized copies of RenderMan_for_Maya.ini and RMS.ini, stored in RfM_ini
(the name is arbitary), will override the factory settings.
A further level of customization, on a project-by-project basis, is possible
by saving a file named RMSworkspace.ws in the current Maya project directory.
For example, suppose the default use of RenderMan Look Files (RLF) and RIB-in-zip
need to be deactivated for a project the RMSworkspace.ws file should have
the following lines of text,
SetPref DisableCacheInZip 1
SetPref DisableRifShaderAttachment 1
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