Option "ribparse" "string varsubst" ["$"]
Option "searchpath" "shader" "/Users/malcolm/Documents/maya/projects/default:../shaders:@"
Option "searchpath" "rixplugin" "${RMSTREE}/lib/shaders:/Users/malcolm/Documents/maya/projects/RMS_ris:@"
Option "searchpath" "texture" "../textures:@"
Option "searchpath" "archive" "../archives:Cutter_Help/templates/Rib:custom_templates/Rib"
Hider "raytrace" "string integrationmode" ["path"] "int incremental" [1] "int minsamples" [0] "int maxsamples" [256]
Integrator "PxrPathTracer" "PxrPathTracer" "int maxPathLength" [10] "int allowCaustics" [0]
PixelVariance 0.05
Format 400 250 1
Display "untitled" "it" "rgba"
Projection "perspective" "fov" [20]
Translate 0 -0.1 2.5
Rotate -30 1 0 0
Rotate 25 0 1 0
Scale 1 1 -1
WorldBegin
Bxdf "PxrLMDiffuse" "default"
AttributeBegin
AreaLightSource "PxrStdAreaLight" "PxrStdAreaLight5"
"float exposure" [8]
"color lightColor" [1 1 1] # connectable
Attribute "visibility" "int camera" [1]
Sides 1 # Sides 2 will make the arealight visible
Attribute "visibility" "int indirect" [0] "int transmission" [0]
TransformBegin
Rotate 0 0 1 0
Rotate -40 1 0 0
Translate 0 0 10
Scale 2 2 1
Bxdf "PxrLightEmission" "emitter"
ShadingRate 5
ReverseOrientation
Geometry "rectlight"
TransformEnd
AttributeEnd
AttributeBegin
Pattern "PxrOSL" "hole1" "string shader" "hole"
Bxdf "PxrDisney" "PxrDisney1"
"reference float presence" ["hole1:resultF"]
"float specular" [0.0]
Translate 0 0.2 0
TransformBegin
Translate -0.27 0 -0.27
Polygon "P" [-0.25 0 -0.25 -0.25 0 0.25 0.25 0 0.25 0.25 0 -0.25]
"constant float radius" [0.05]
TransformEnd
TransformBegin
Translate -0.27 0 0.27
Polygon "P" [-0.25 0 -0.25 -0.25 0 0.25 0.25 0 0.25 0.25 0 -0.25]
"constant float radius" [0.1]
TransformEnd
TransformBegin
Translate 0.27 0 0.27
Polygon "P" [-0.25 0 -0.25 -0.25 0 0.25 0.25 0 0.25 0.25 0 -0.25]
"constant float radius" [0.15]
TransformEnd
TransformBegin
Translate 0.27 0 -0.27
Polygon "P" [-0.25 0 -0.25 -0.25 0 0.25 0.25 0 0.25 0.25 0 -0.25]
"constant float radius" [0.2]
TransformEnd
AttributeEnd
AttributeBegin
Scale 50 1 50
Polygon "P" [-0.5 0 -0.5 -0.5 0 0.5 0.5 0 0.5 0.5 0 -0.5]
"st" [0 0 0 1 1 1 1 0]
AttributeEnd
WorldEnd