| RSL | 
| IntroductionThis tutorial provides a couple of examples of shaders that apply a simple color ramp to a surface. | 
| Simple Color Ramp
			Using the  
			 | 
| Listing 1 
 | 
| Color StepUsing the smoothstep() function the color of a surface can be made to change more or less abruptly at a specific location. 
			 | 
| Listing 2 
 | 
© 2002- Malcolm Kesson. All rights reserved.