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Selected Works
index
Reference
syllabus
cg references & tutorials
Recommended Books & Papers
Guru99: Python Tutorial for Beginners
CG - Mathematical First Steps
CG - Key Mathematics
Physically Based Rendering by Matt Pharr et al
Texturing & Modeling by David Ebert et al
Research Papers: Computer Graphics Group
- University of Bern
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Students
TBA
Other Links
Hosuk Chang [Pixar]
- student portfolio
- professional work-in-progress
"Citius, Altius, Fortius" by Felix Deimann
Elastic Studio
Aiko Studio
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Other Texts
Debugging and Optimization
SIGGRAPH 2016 Course: Physically Based Shading
Towards Bidirectional Path Tracing at Pixar
Pixar RenderMan Community
Pixar's RenderMan University
Facebook - RenderMan World
Rendering - Path Tracing
Rendering - Unbiased
Mudbox Ptex
Emily Overfelt
Mark McKinsey
Rattanin Sirinaruemarn
Ptex how-to by Ryan Wanamaker
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