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Introduction
You are to write a python script that will place an interesting 3D
group of surfaces in a Maya scene.
Your python script(s) will implement one or more procedures. Each procedure
will be responsible for generating part of the matrix. The procedures MUST
accept inputs so that the position and/or scale and/or orientation
of the surfaces they create can controlled.
The size, the number of shapes (elements) in the matrix as well as the shape of
the matrix itself is left to your discretion.
The main point to consider is that the matrix should present an interesting
configuration of shapes. Aesthetics are far more important than
complexity, therefore, pay particular attention:
- collecting photographs of inspirational images,
- the principles of
3D composition,
-
2D composition,
- shading and lighting.
All images MUST be rendered using Pixar's RenderMan
for Maya.
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