C++
RedLeft Pattern Node


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Introduction

For this assignment you will add functionality to a custom pattern node called RedLeft that was written in class - based on the Templates Arnold Shader "mkSampleShader".


What is Expected?

The current implementation of the node allows an artist to apply two colors to a surface based on a cutoff value in the 'u' texture direction. Your extended version of the node should enable an artist to:
    - use a menu to choose the 'u' or 'v' or radial transition of the colors,
    - use a slider to perform a color blending of the two colors.

You are to render a 150 frame animation (HD 540 or 720) that will "show off" the artistic capabilities of your version of the pattern node. A brief technical breakdown and your code should be added to your web based portfolio of vsfx755 assignments.