RfM
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Setting Up the Surface(s)
1 Copy and paste the MEL proc, shown in listing 1, into Maya's script window. Listing 1
Alternatively, copy and paste the code of the MEL proc into a script named |
2 Select the surfaces to which PxrSurface was previously assigned. addFaceColorPrimVar("greens", <<0.125, 0.59, 0.24>>, <<0.055, 0.25, 0.101>>);
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The start and end colors that are randomized by the Mel proc ie.
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© 2002- Malcolm Kesson. All rights reserved.