Cutter
Pixar's RenderManProServer


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Step 1 - Configure the Rman Tool


Open the Rman Tool floating palette,
    Tools->Show RenderMan Tool
and select the Options->Env panel. Make sure the Vendor name is pixar.



Figure 1



Step 2 - Preferences System Paths


Go to,

    Edit->Show Preferences->Rman->Pixar



Figure 2


The paths to the installation directories for RenderManProServer and RenderMan for Maya (aka. RenderMan Studio) must be specified. The browse button (marked with a question mark) will enable you to search for the appropriate paths. For example, on Windows the paths might be:

   C:/Program Files/Pixar/RenderManProServer-21.5
   C:/Program Files/Pixar/RenderManForMaya-21.5-maya2017


Click the "Save Pixar" button to save the edits.



Step 3 - Preferences User Paths


Go to,

    Edit->Show Preferences->Rman->User


Figure 3


On Windows the paths might be,
   C:/Users/jdoe/Documents/maya/projects/RfM_osl/src
   C:/Users/jdoe/Documents/maya/projects/RfM_osl

and,

   C:/Users/jdoe/Documents/maya/projects/RfM_ris/Args
   C:/Users/jdoe/Documents/maya/projects/RfM_ris
   C:/Users/jdoe/Documents/maya/projects/RfM_ini/RenderMan_for_Maya.ini


The paths shown above outlined in blue and red assume the user has the following directory structure.

YOUR_HOME_DIR/
             |_ archives/
             |         |_ geo/
             |         |_ lights/
             |         |_ materials/
             |
             |_ cutter/
             |       |_cutter.jar
             |       |_run (OSX and Linux) or,
             |       |_run.bat (Windoes)
             |
             |_ frames
             |_ ribs
             |_ textures
             |
             |_ maya/projects/   
                           |_ RfM_osl/src   <<-- Optional
                           |_ RfM_osl       <<-- Optional
                           |_ RfM_ini       <<-- Optional
                           |_ RfM_ris       <<-- Optional
                           |_ RfM_ris/Args  <<-- Optional

The paths shown in blue and red are required ONLY if the user intends to write their own Open Shading Language shaders - refer to the tutorial "Cutter: Open Shading Language" or their own C++ plugins - refer to the tutorial "RixPattern Plugins".



Step 4 - Rendering Check


From the Docs menu choose Beauty Pass->New Rib....
Save the Rib document.



Figure 4


Click "prman" button at the bottom of the Rman Tool palette. If everything is working properly the Process Monitor will report an image has rendered successfully. If a rendered image does not appear it will be caused by the paths to RPS and RfM (step 2) have not been set correctly. It may be necessary to restart Cutter.




© 2002- Malcolm Kesson. All rights reserved.