Pixar's RenderManProServer

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Step 1 - Configure the Rman Tool

Open the Rman Tool floating palette,
    Tools->Show RenderMan Tool
and select the Options->Env panel. Make sure the Vendor name is pixar.

Figure 1

Select the Shading panel and make sure the Mode is set to RIS.

Figure 2

Step 2 - Preferences System Paths

Go to,

    Edit->Show Preferences->Rman->Pixar

Figure 3

The paths to the installation directories for RenderManProServer and RenderMan for Maya (aka. RenderMan Studio) must be specified. The browse button (marked with a question mark) will enable you to search for the appropriate paths.

Figure 4

Set the index for the home page of the RenderMan documentation.

Click the "Save Pixar" button to save the edits.

Step 3 - Preferences User Paths

Go to,

    Edit->Show Preferences->Rman->User

Figure 5

The default paths shown above assume the user has the following directory structure.

             |         |_ geo/
             |         |_ lights/
             |         |_ materials/
             |       |_cutter.jar
             |       |_run (OSX and Linux) or,
             |       |_run.bat (Windoes)
                           |_ RfM_osl/src   <<-- Optional
                           |_ RfM_osl       <<-- Optional

The paths to osl source and osl shaders are required ONLY if the user intends to write their own Open Shading Language shaders - refer to the tutorial "Cutter: Open Shading Language".

Step 4 - RIS Rendering Check

From the Docs menu choose Beauty Pass->New Rib....
Save the Rib document.

Figure 6

Click "prman" button at the bottom of the Rman Tool palette. If everything is working properly the Process Monitor will report an image has rendered successfully.

© 2002- Malcolm Kesson. All rights reserved.