RenderMan Interface Bytestream
main index
alphabetical index
Basics - RIS
introduction to RIS shading
shading - displacements
shading - textures
shading - envlight
pre-baked ribs
intro to primvars
Curves
curve basics
renderman curves & normals
Basics - Reyes
setting up a basic camera
transformation & attribute basics
camera transformations
lh & rh coordinate systems
introduction to modeling
keyframing
stereo rendering & anaglyphs
RenderMan booklet
[pdf's]
depth map shadows
raytraced shadows
© 2002- Malcolm Kesson. All rights reserved.