CG References & Tutorials

[16 Nov 2018]



alphabetical index


Recent Additions & Revisions

cutter & osl updated for Arnold
arnold osl: getting started
rfm 22: batch rendering and filtering
rfm 22: python rif - polymesh to a blobby
rfm 22: python rif - polymesh to curves


 

rfm 22: python rif - polymesh normals
rfm 22: c++ pattern node - color by ray type
rfm 22: c++ pattern node - stocastic culling
rfm 21: customizing updated
rfm 22: c++ pattern node - velvet


 

rfm 22: useful python calls
rfm 22: python rifs - getting started 1
rfm 22: python rifs - getting started 2
rfm 22: building pattern nodes on windows



Cutter Text Editor
Maya Scripting, Mel & Python
Python Scripting
Houdini & Prman
RenderMan Rib Basics
RfM - No Scripting
RfM - General Scripting
RfM - Python Rifs
Pixar's - C++ Devkit
RfM - C++ Rifs
RfM - Open Shading Language
RfM - SeExpr Node
RfM - Light Path Expressions
RfM - C++ Pattern Nodes
RfM - Image Tool Scripting
RenderMan Helper Apps
Discontinued Scripting Topics
Arnold - OSL
Noise
Algorithmic
Expressions
Vectors
Regular Expressions

© 2002- Malcolm Kesson. All rights reserved.